Course Links

CSC/ART/FST 220 3D Computer Graphics Tools & Literacy

Project-based approach to learning fundamental principles of 3-D computer graphics using high-level
software tools. Modeling of objects, geometrical transformations, surface algorithms, lighting and
shading, alternative rendering techniques, and providing background skills necessary to create animated
movies.

CSC 368 Visual Design for Multimedia

Combined studio/lecture course that examines technologies and basic principles of the internet specific to visual interface design and interactivity. Topics covered include technical, functional, and aesthetic issues related to basic graphic design and page design principles; site planning and implementation; graphic production using software and designing for user experience.

MIS 310 Web Page Development

Study the design and creation of web pages that support traditional screens, tablets, and smart devices. Topics include page structure, human-computer interface design, style sheets, reusability, and design concepts. Best industry practices such as client-side scripting languages and Search Engine Optimization (SEO) techniques will also be considered.

CSC 331 Object-Oriented Programming & Design

Object-oriented programming with a focus on software modeling of objects, classes, methods,
inheritance, interfaces, and polymorphism.

CSC 370 Computer Graphics

Introduction to geometric modeling for graphic programming. Topics include transformations for modeling, viewing, and projection; geometric modeling of curves and surfaces; hidden-surface removal; clipping; graphical buffers; material simulation; texture mapping; and lighting.

ART-320-001 and CSC-320-001 and FST-320-001 merged

Basic principles of animation using 3-D computer-generated animation and basic processes for animating synthetic objects through structured exercises. Principles of designing and producing 3-D computer-generated animation through the creation of advanced motion studies. Projects focus on developing higher-level skills in model building, animation and color, and lighting.